The In-App Purchase: A big failure?
Probably will not sound like a totally unexpected news but according to the opinion of the big companies to Purchase In-App is a real failure.

Was to be expected because usually users who purchase an application are not very responsive to spend more money to get them to function in more than a level pack add-on. The AppStore has accustomed us well, at best, with regular updates and free (read Pocket God) by which the Purchase In-App can not reach that level of satisfaction necessary to motivate developers.
Pangea Software, with one million copies sold in riddles, said that only 20-25 people a day using the in-app purchase and expectations were much larger.
Have you been using the in-app purchase feature.
Via ispazio.net
Tags: App, God, level, one million, purchase, riddles, satisfaction
September 23rd, 2009 at 3:52 am
Just baught billminder justvto find out you have to purchase push seperatly.